IM Robert Ris reveals…
Want to learn 1.d4? That’s when things get interesting. Whether you go for instant pawn tensions in the Queen’s Gambit or go for more subtle long-term play in the Catalan… You have the choice to take the game in the direction you want it to go.
Flexibility is the name of the 1.d4 game.
When playing 1.d4, you need to be ready to tackle whatever your opponent comes up with and steer the game in the direction that suits you best.
Before cracking out 1.d4 in your next tournament game, work your way through IM Robert Ris’ 10.5-hour course Attacking 1.d4 for White.
This is high-quality video training, jampacked into 36 chapters… Robert goes over ALL the main lines of the 1.d4 opening, starting from the complicated King’s Indian to the fearsome Nimzo-Indian to the mysterious Tarrasch.
Everything you need to learn to play an attacking 1.d4, in one complete package.
Here’s what you are going to learn:
- Benko overrun. Black tries to trick you by offering the a-pawn sacrifice? Don’t fall for it. Let Robert show you what to do instead. Turn your knight into a monster and exploit your queenside advantage right away.
- Queenside fianchetto. Black grabs the a8-h1 diagonal, occupying control of the light squares. Is Qc2 the right way to play this position? Robert says yes, especially since you are protecting the e4-pawn against that bishop’s capture.
- QGA trap for Black. Believe it or not, Black’s biggest concern always turns out to be saving the c-pawn. Don’t be like most White players who try to recapture it right away—let White obsess over it while you set your own traps.
- Destroy Dutch with this move. You can harass Black’s ambitious f-pawn move with a simple 2.Bg5! Provoke Black to push those king’s pawns forward, trying to snare your bishop. Who cares? You got his king on the hook by now. Learn how…
- Oddly positioned knight. Black goes off the track and ends up placing his king’s knight on the queen’s knight’s square…a classic problem in the Budapest Gambit! Black will fall behind in tempo and that’s when you strike. More in Chapter 13.
This training is essential for any player trying to make 1.d4 part of their repertoire!